Risk & Reward
Risk & Reward
Is a clone of the Risk board game featuring local multiplayer. While I remember wanting to, I never was able to get around to adding online support. Some rules of the original Risk board game may be missing or changed based on how I and my friends used to play the game.
This is an old project I created in May of 2019 using Unity 2019.2.
Platforms:
Mobile, PC, or web.
How to play:
The game is designed around touch-screen controls so the keyboard is not used.
Select the number of players to play with by dragging the slider left or right.
In the "deploy" phase of play, tap/click a territory to deploy a unit to it. Units can only be deployed to a territory the player already occupies unless they do not occupy any space on the map yet.
After a player completes their turn, pass the controls to the next player. Each player should memorize their team color.
During the "attack", a player can click/tap and drag from a territory they have at least 2 units in to a neighboring territory they do not occupy to attack it.
When engaging in battle, tap/click and drag on the dice to roll them one at a time, then pass the controls to the defending player so that they may roll their dice.
During the "maneuver" phase, tap/click and drag from an occupied territory with at least 2 units in it to another territory occupied by the same player to move units between them.
Status | Released |
Platforms | HTML5, Windows, Android |
Author | Chris Johnson |
Genre | Strategy |
Made with | Unity |
Tags | Board Game, Local multiplayer |
Average session | About an hour |
Languages | English |
Inputs | Mouse, Touchscreen |
Multiplayer | Local multiplayer |
Player count | 2 - 6 |
Links | Source code |
Download
Click download now to get access to the following files:
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