Wrong Side Up

is a 3D platformer game made for Acerola Jam 0 in which the world gets distorted as the player progresses.

I ran out of time because I started late into the jam so there are still some placeholder assets in the game.

Most textures were created procedurally using a program called Material Maker.

Models were all made in Blender.

The physics smoothing plugin was made by somebody else online but all the rest of the code and all of the art was made by me.


Controls

ActionKey(s)
MoveW, A, S, and  D
JumpSpace


If you get stuck in a vending machine, v1.2 is available on GitHub.

Download

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Click download now to get access to the following files:

Aberation3DPlatformer_v1.1_Linux.zip 48 MB
Aberation3DPlatformer_v1.1_Windows.zip 51 MB

Development log

Comments

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(1 edit) (+1)

The platforming controls and character animations are all solid, although the camera position can be a bit annoying at times.
I love the visuals. The shell texture on the grass is striking and the pastel tones are lovely.

(Thank you for making this available on Linux :))

(+1)

I'm glad somebody actually played on Linux!

Could you describe what issue you had with the camera?

It's just that when objects get in front of it, it moves chaotically. But that's not a big deal. : )

I got stuck ._.

crap haha, I'll see what I can do. That  vending machine was a last-minute addition :(

(+1)

I've hopefully fixed this, though I can't update the game so you would have to download it from GitHub.